Ashley's Forum Posts

  • It only works from a browser, since it uses the browser's 'download file' UI. Try running it from Chrome.

  • No, the condition suggested inverted should do exactly this. There are no known bugs with it, it should be working correctly.

  • Well wouldn't a mobile-optimised forum layout make more sense than writing a whole app? Then you can just check it in the browser.

  • Yeah, it's only really laptops that come with the crappy dual-GPU setup. If you're doing a custom desktop build and are installing your own discrete graphics card, that should be fine. Just don't rely on Intel graphics

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  • I would specifically recommend against getting a dual-GPU system. With the state of current drivers from both AMD and nVidia, it can be difficult to get the system to actually use the powerful GPU, and you get stuck using the weak integrated GPU even though there's more powerful hardware in the system.

    I don't think any modern graphics hardware is still affected by blacklists - it's only old hardware and out of date drivers.

  • PaulloAmaral Ok, I recently discovered that if i changed all my "on every tick event" to "every 0.01 seconds" instead. The performance of the game was greatly and I mean GREATLY improved on all my mobile devices.

    People often say something like this, but I have never seen it proved with measurements, and it technically is nonsense (since "every tick" runs every 0.016 seconds at 60 FPS, and "every" can't run more than once a tick, so will be the same as "every tick"). See Common mis-used events and gotchas.

    Crosswalk basically works the same as Chrome which is one of the best mobile browsers available. Some Android devices have audio latency in the OS too. Either way Android L will have the full capabilities of Chrome in its web view so you'll be able to publish with PhoneGap. Also we regularly make tweaks to our engine for mobile browsers - just check the changelogs over the past few releases.

  • Sorry, it's not supported.

  • nikosurfing - please don't reply to closed bug reports, and especially not to post off-topic.

  • Post a bug report following all the guidelines and containing a comprehensive description of precisely what the problem is. Maybe then we can fix it if there's really a problem, or show you what you're doing wrong if you made a mistake. I think it is highly unlikely that "restart layout" only does not work on iOS, because it does not use any platform specific features.

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  • I thought nVidia only prevented you choosing discrete GPU for browsers, and node-webkit executables were unaffected. As in, a node-webkit export might default to integrated GPU, but you could at least choose discrete GPU for it. The point of my blog post was it wouldn't even let you choose the discrete GPU for browsers! The option would be greyed out. Are you saying it's still greyed out for node-webkit exports as well?

  • This is nVidia's driver and like my blog post says it's completely ridiculous and their justification makes no sense.

    You will simply have to document that if you have a dual GPU system then you may need to specify the powerful GPU in the driver settings/control panel. I think a similar thing happens with dual-GPU AMD setups. I think if the user sets the gaming GPU as the system-wide default though, then that will fix it too. Or you might get the powerful GPU if you're plugged in to charge the battery, since if you're on battery power only it will try hard to save battery.

    Just another way that drivers screw games over.

  • Why do you need to keep exporting anyway? It's intended that preview mode covers your everyday work and test cycle. Is there a problem using the Crosswalk test apps?