Ashley's Forum Posts

  • I think --ignore-gpu-blacklist would prevent the software renderer ever being used anyway. I guess if you literally don't have a GPU (or it's a headless system or some such) then it actually should fall back to the software renderer, so I guess it's better to remove --disable-software-rasterizer anyway. I think those systems are pretty rare, and surely nonexistent amongst gamers, so it's pretty academic. So it should be fine to just delete that flag, which is what the latest betas do.

  • Other proof is that the same device *used* to work with chrome a month ago, and the same device apparently works with Chrome Canary and Chrome Dev, just tested.

    Well, that sounds like a Chrome bug that just got fixed then - so it just means waiting for the fix to make its way down to the stable channel.

  • It could automatically redirect you, but then it's awkward if you actually want to use r89. The current system at least gives you a clear, 1-click choice.

  • The beta versions have a different URL, e.g. editor.construct.net/r92 for the r92 beta. The stable release runs on editor.construct.net. If you bookmark/add to homescreen/otherwise load editor.construct.net, you're loading the latest stable release (currently r89). Then if you've opted in to get notifications about beta releases, you'll see a notification.

    So currently it's all working as intended, but this question has come up a few times now, so I guess we ought to tweak it to make it better. Maybe stable releases should only prompt you about a new beta once?

  • What device is it specifically? A similar type of issue has come up in the past where the device doesn't actually have an accelerometer sensor. In that case some browsers, but not others, try to emulate an accelerometer via the other sensors. So you'd just be seeing the difference between which browsers do this emulation.

  • The best way to find out is test it on a real device. Nobody can really give accurate advice by speculating.

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  • This is the C2 bugs forum. Please report C3 bugs here: https://github.com/Scirra/Construct-3-bugs/issues

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  • Why aren't you using the asm.js version? It should be around 3x faster.

  • The Linux NW.js export is for x86-based CPUs. The Raspberry Pi is an ARM system so needs a separate build, which doesn't exist yet unfortunately.

    Your best bet is to try to get a HTML5 export running in Chromium. Last I tried if you enabled their experimental graphics driver you could get WebGL, but it wasn't very fast and was pretty unstable. I think they're still working on it though so it may be getting better, I just haven't checked for a while.

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  • Ideally there would be several translators involved so nobody has to do that much work, and it means there are more views on how the translation should be done, which if everyone comes to an agreement on best terminology and such, should help make it better quality. However if someone does an exceptional amount of work we may be willing to somewhat increase the reward, but this is done at our discretion and we cannot make any guarantees about further rewards beyond the 2000 contribution mark.

  • can we alter the translation so it makes good grammar and sentence form while keeping the formating for the system reference and all that comes with it?

    Yes, you can rearrange those placeholders anywhere, so long as the translated string includes the same placeholders somewhere. For example if the string was "foo {0} bar {1}", you could have a translation "{1} {0} baz ban" (assuming that made grammatical sense).

    [quote:3ou7o3mg]now while some are pretty straight forward i need to understand what {my} stands for? is it the object name? or something else?

    See the original post: "There is a special placeholder {my} used for behaviors." Basically it substitutes the behavior name and icon there. I admit, it's not a great name for a placeholder, but we're kinda stuck with it now.

    [quote:3ou7o3mg]another problem i was confused with was the tree tabs to translate in, one two and a few while in left side the given sentences/expressions are only available for one and tow tab and then under all Plural: expression string which cant be translated.

    what we add in the tab named other?

    I'm not sure exactly what you're referring to here, but some strings with plural forms have tabs for the different plural types, e.g. for plural form "one" the string might be "{0} result", and "other" might be "{0} results". The plural forms depend on the language, I'm not sure which languages use which forms though.

    [quote:3ou7o3mg]3rd problem... i think is not a typo but better to check there is plenty of sentences or descriptions of actions and behaviors that say somethings along the lines of .... value in pixel per second per second. does the double per second is the math reference?

    It's correct. Speeds are in pixels per second, and acceleration is a change in speed over time, so it's pixels per second per second.

  • You should already be able to read from the WebGL backbuffer... the main problem is doing so is incredibly slow, since it stalls the entire GPU pipeline to synchronously read back data. This is a fundamentally huge overhead even to read 1 pixel.