I don't know what could be causing this, since we made no significant changes to the editor since r265. However I just released a new beta update which includes the latest version of our third-party UI library in case that was causing issues. Let me know if it helps.
What was the project name before, when it didn't work? If it contained invalid characters or something then the editor should warn about that.
FYI loading external images only works if the remote server specifically allows it (using CORS). This is an important security restriction so websites can't do things like steal your profile picture without permission. So if the images don't load it's probably that...
The last several C2 releases have included the alternatives in the release notes, which are:
No, the runtime does not include editing features, and it would be a major complication to support it.
Use the built-in Mobile advert object.
Can you post a link to the HTML code that is added and the contents of any JavaScript?
That's an editor API. Are you trying to use it from the runtime or something?
Please report any issues to the bug tracker following all the guidelines. Issues posted elsewhere will not be investigated.
Develop games in your browser. Powerful, performant & highly capable.
The most common problems people have are:
- while the loader layout itself is loading, the stock loader is shown again
- if the project loads very quickly, you will only very briefly see the loader layout
Containers should help with this.
This is probably too vague for anyone to be able to help - see tips for this forum
Yes, you need a Mac. See this tutorial.
First question: The old functions used to be able to check the Return Value of the last-run function with "Function.ReturnValue". Is this no longer possible with the new built-in functions?
No, functions called from expressions simply directly return the value from the expression.
Second question: I'm finding that not all built-in functions I've created show up in the "Add 'Functions' action" window when I am trying to call them... Are functions with return values not able to be called as an action, but can only be used in expressions?
Correct.
I think in the specific case of the gaming market, it's unlikely that most players will be audiophiles with studio-quality audio equipment. However I suppose it's nice to have the option for music-focused games.