Please see how to report bugs. Can you share a .capx demonstrating the problem?
Please see how to report bugs. Can you post a .capx demonstrating the issue? Is the issue consistent across all browsers?
The target image must be sent with the Access-Control-Allow-Origin: * HTTP header. It's described in the AJAX manual entry. If the image is not sent with that header, there's not much you can do, it's the equivalent of the server saying "you are not allowed to use this image".
thesecretweapon - if you share your project and all its backup files, we can have a go at recovering them.
I'm afraid if nothing can be done, though, you've just learnt the hard way that you should have set up automatic backups! I think I should make Construct 2 prompt you to set that up on startup to help prevent this kind of problem...
What? Why on earth do you need this? It sounds like a very inefficient thing to do and could waste a lot of memory! I would say don't do it at all. What are you trying to achieve?
This is strange, normally Chrome looks great. Have you tried updating your graphics card driver?
Did you know you can test and publish to your iPad and iPhone directly from your Windows machine already? That is, if you use cloud build services like appMobi and Ludei.
Thanks!
You only need a business license if you have already made $5000 USD in sales. Send us an email to licensehelpgwu@scirra.com and we'll help get you sorted.
All updates to Construct 2 are free. Here's our release history and all those updates were free.
When you have a licensed copy of Construct 2, the link is automatically removed!
Kyatric is right, this is a documented side-effect of using the WebGL renderer.
Can you explain in some more detail what isn't working? There was only one breaking change in r99 to do with the bullet behavior, everything else should be working the same.
Why not report this on their own forums?
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Have I missed anything, or is it still not possible to build a official *.apk file with appMobi?
You can already build and publish iOS apps (.ipa) using directCanvas. Android support is coming soon.
Failing that, try pressing 'reset dialogs' in preferences.
The Dictionary plugin (and a few others) should be supported when Tom next pushes an update to the site - shouldn't be long now.