I've been developing games under the POLYGAMe Digital banner since 2009. I started out with GameSalad, then studied C++ and made a few student game projects before moving on to Unity and releasing several titles of my own and one I was hired to code by a local kiwi software house.
Currently I'm porting a well known IP to Sega Genesis, which I'm excited about!
Anyway, I decided to check out Construct for my next PC title which is a Contra style game but heavily comedy focussed. Construct takes the pain out of development. For example the platformer template has two way platforms straight out of the box! I scratched my head for ages trying to get those to work properly in Unity and Game Maker!
Anyway, I'm looking forward to spending more time with Construct and no doubt you'll see me around here asking stupid questions!