Games with Great Graphics in Construct 2 or CC!

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  • I am trying to see what games have been made with CC or Construct 2 that have 'good' graphics... even if the game(s) aren't finished.

    I know graphics don't make the game fun at all but I was thinking it would be cool to post screenshots of games of which you find the graphics to be pretty well done.

    I'll start first; I'm really looking forward to Iconoclasts by Konjak and I just think his graphics are amazing!

    <img src="" border="0" />

    <img src="" border="0" />

  • I played Iconoclasts about a year ago, and only realized it was made with CC about 2 weeks ago. it was a shocker because it felt so much like a MMF game! (I believe he used to use MMF2)

    His graphics is one of my particular interest because I'm a pixel artist, and I really love everything about his art, from the fluid animations to his amazing pixel particle effects. He's obviously a perfectionist when it comes to his artwork and his retro game ideas are great fun.

    I've never tried before, but I plan on starting something big eventually when I get good at C2, and hopefully some features I'm counting on are added in. Things that can benefit a RPG-like gameplay.

    I'll also be using pixel art and I hope that it will be of the same standard Konjak has, its not hard, but I just get horribly lazy and bored too quickly.

  • ^ I can't lie, it can be hard to sit and make sure to get everything looking really nice in your game... I'm struggling a bit with that in Super Ubi Land at the moment. I'm planning on using spriter once version 1.0 is released but in the mean time I'm stuck with drawing everything frame by frame with pencils and paper :)

    I'll also give mention to this game:

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  • Ah, saw this awhile ago.

    Really melancholic looking!

    It can be very tedious to draw each character frame by frame, Spriter is going to help a lot, but its never going to always give you the perfect angles and stuff, I think you'll still end up drawing a lot of parts yourself!

    I started off doing pixel art in paint over 5 years ago, and only started using photoshop for it maybe 2-3 years later.. That's where I got my patience to do sprites frame by frame xD

    I'd put Loot-Pursuit here too, it has pretty good graphics, not great.. but it has a good style going!

    <img src="!_The_Search_for_t/screenshot.jpg" border="0">

    EDIT: Forgot to add.. Yokai!

    <img src="" border="0">

  • I'd put Loot-Pursuit here too, it has pretty good graphics,

    <img src="" border="0" />

    not great

    <img src="" border="0" />

    .. but it has a good style going!

    <img src="" border="0" />

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  • Haha! Arima, its awesome, don't worry! Its not great in the sense that its really intense and detailed, but having a good style can be taken as an even better complement!

    EDIT: By the way, how is the project going? <img src="smileys/smiley3.gif" border="0" align="middle" />

  • Yeah, I'm just playin'. XD

    Edit: Uhh... it's like 97% done. Like it was in January. -_-

  • Haha, hope this helps motivate you to work on it then :)

  • > I'd put Loot-Pursuit here too, it has pretty good graphics,

    <img src="" border="0" />

    > not great

    <img src="" border="0" />

    > .. but it has a good style going!

    <img src="" border="0" />

    that was great lol.

    And 97 percent done? finish it up so we can play it!

  • Here is my game <font color="BLUE">Luna Shattered Hearts</font>.   I am spending a TON of time on graphics!


    Watch on Youtube

    <img src="" border="0">

    <img src="" border="0">

    <img src="" border="0">

    I am keeping updates here:

    <font color="CYAN">My Twitter</font>

    <font color="BLUE">My Deviant Art Blog</font>

    Thanks for Looking!


  • Gillis, that is looking great! Really good work!

    Your female character reminds me of a "Zora" from "Zora's Domain" in Zelda: OoT.

  • Exactly my thoughts! Except she ain't blue <img src="smileys/smiley17.gif" border="0" align="middle" />

    That does look pretty good Gillis, you could spend more time refining the background thought, it looks pretty blurry at the places which should be more defined - like the parts of the ground the players walk on.

  • Thanks guys. Good idea! I hope to have a working demo up soon!

  • Wow, i'm glad to see great graphics from great games here.

    Keep working, stay foolish, stay hungry :)

  • kenli You're Steve Jobs!? Haha!

    There's bound to be great artists in any game development community.

    Except BYOND.

    Okay, kidding about BYOND.

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