So I'm making a 2d 4 person party fighting game with relatively low res sprites, and around 60-70 animations per character.
An example of the artis's work is below :
I plan on publishing for xbox, mobile devices, and maybe put up on steam, and have networking capabilities.
Based off of these ideas, would the engine be able to hand my requests without too much frame drop from mobile devices/xbox?
Thanks! <img src="smileys/smiley4.gif" border="0" align="middle" />