Tutorial: Mikey's Adventure

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vision of adventure is a collection of chiptune music to go on an adventure to
  • The tutorial is designed for a beginner to Construct and shows how to make a basic adventure/RPG game. Later tutorials in the series cover more advanced topics such as moving between rooms and layouts and using inventory.

    So far I have completed five parts: Part1: making a layout, Part2: Working with Events, Part3: Combat, Part4: Layout Transitions, and Part5: Inventory. These are similar to the Ghost Shooter tutorials, but not quite as detailed. My goal is to touch on things not covered much in other tutorials....

    Here are some screenshots:

    <img src="http://i26.tinypic.com/6p57jq.jpg">

    <img src="http://i31.tinypic.com/2w3pd3d.jpg">

    Here is the link to the planet cute graphics you will need:

    http://lostgarden.com/PlanetCute%20PNG.zip

    Part 1: Layouts

    http://www.box.net/shared/x07eey7sfe

    Part 2: Events

    http://www.box.net/shared/0p28sf6hib

    Part3: Combat

    http://www.box.net/shared/onmoubfjk7

    Part4: Layout Transitions

    http://www.box.net/shared/mdxgb80310

    Part5: Inventory

    http://www.box.net/shared/l9n8ptbtet

    **A new tutorial Part5 Inventory has been added. This shows how to create a drag and drop inventory system for your RPG **

    As always, I appreciate any feedback (constructive preferably . Enjoy!

  • Looks nice I think it'd be better to publish tutorials in PDF or HTML formats, because people will be more likely to be able to read them.

  • I can open it in Construct, but when I try to run it, I get this error:

    <img src="http://i29.tinypic.com/23vyd1j.jpg">

    Any idea why that might be?

  • ASHLEY. Thanks. I updated the links to point to PDF versions.

    I'm not sure why the error. I don't have any special effects or things like that and haven't run into that error before. Do other .cap files give you a similar error, if so then maybe you need to update your DirectX version. If not, then it sounds like a bug and should be reported to developers.

  • hey, man! keep this good work up! I mean it! know what? you are world - famous now,because I am translating your tutorials to Russian! It's a very good help for our beginners too. so, many people are waiting for your tutorials now.

  • NoSoul Thanks for the nice words.

    I have added part3: combat

    http://www.box.net/shared/onmoubfjk7

    <img src="http://i26.tinypic.com/f3cp55.jpg">

    This tutorial covers things like groups, functions, combat (with LOS) and plasma object. It assumes you have read the prior two tutorials. As before please give me some feedback. I might take a break for awhile due to how long these things take to make!

  • Thanks for taking the time creating these tutorials. Very handy. Almost everything in here can be put to good use in any genre of game.

    Thanks again.

  • The next tutorial is out!!! This one covers layout transitions, sound, music, light, and general techniques to polish your game.

    <img src="http://i25.tinypic.com/23w9y8g.jpg">

    <img src="http://i29.tinypic.com/15rk2le.jpg">

    Downlink link (I created the .cap with Construct .99.5):

    http://www.box.net/shared/mdxgb80310

    Based on the low feedback, I've decided to stop creating the tutorials. If you would like to see more tutorials please comment AND mention what you would like to see in the game. If there is enough interest and consensus on topics you would like to see added to the game then I'll consider creating more. Hope you find this helpful!!

  • Whilst i would have coded some of the stuff covered a bit differently, i still think these are great tutorials. Good job!

  • thank you for the amazing tuts, please keep em coming

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  • Oh the whole "dark room with only circle of light" is something I've been wanting to do! I had a cool idea based off that! Thanks soooooo much!

  • Based on the low feedback, I've decided to stop creating the tutorials.

    hey,don't give up!

  • Thanks for all of the comments! I've been really busy with work, but I plan on getting back to writing part 5 within the next two months. I'll probably do something on inventory, positional sound.. the rest TBD.

  • Based on the low feedback, I've decided to stop creating the tutorials.0

    Huh? You're not the one creating the tutorials... And on the translating thing, do you mean you get low feedback from us or from the guys you're translating it for?

  • that was a quote attan

    he just didn't use the quote thingy

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