Yeah, don't release it before it's ready. I tried to make a simple game yesterday for the first time in months. It didn't take me long before i got stuck by a bunch of wierd bugs.
It's a LOT better though from when i tried it last time. Maybe it's time for me to start being active on this forum again. I've been a reader-only lately.
Well, some were feature requests - and a few more may be - because I moved them to the new feature tracker..
It's been like, a month now. This is like the longest time I've seen between Construct builds (I think)
The wait will surely be rewarding
I hope Directx don't make any more updates for a few years.
what do you mean by "updates"? major? minor? fixes?
directx 9 updates every 4 months. and it just updated in march so expect another release late July to early august.
check the wiki and the msdn page for recent changes and upcoming changes/additions.
directx 11 comes out spring/summer this year.
Yes, it does update frequently sadly. That's not generally a problem, except in some builds they phase out useful APIs unnecessarily..
awwwwww! rich! whenever i see a dev name as the last post in the discussion section, i think it's concerning a new build.
Develop games in your browser. Powerful, performant & highly capable.
Concerning the new build, bananas.
I am looking forward to bananas in the new build, bananas will help quite a bit for the game I'm making about bananas.
So there are codenames now
yes! finally! bananas will implementable into ANY GAME with absolute ease!
I hope they'll work with the car behavior because you're DRIVING US BANANAS!
I made a peeler plugin for the bananas. I though it would be useful.
The car behavior is kinda awkward, it bounces too much when it hit even at an angle where it should normally just be able to go straight but bounces exactly backwards..