c3IDE - Construct 3 Plugin IDE

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  • Are you sure you want me to keep playing with your software? Mind you, I can find a way to break a solid block of steel.

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  • ohh yeah, look at that, let me fix that, it seems my fix earlier had on impact on duplication, my bad i am fixing it now

  • go for it it prob has tons of bugs, but if you find them i will fix them! no biggie.

  • okay deployed a fix, sorry i was kinda careless with one of the previous updates and i impacted some systems which i did not account for, and i got lazy with my automated test, it should be working now (hopefully)

  • Created a new video showing how to create a basic addon using c3IDE

    Link

    https://youtu.be/mftBOgBMUuY

    I plan on creating more videos to demonstrate how to create other types of addons with c3IDE

    #shameless plug :

    I have another video series i am working on a mobile game from scratch where i use the new java script and how i mix that with events and all that stuff

    https://youtu.be/se0cmfB-iEM

  • Great tutorial for c3IDE.

    If you do additional c3IDE tutorials, I suggest:

    - Add interaction with C3 SDK: world info, instance info, change instance parameters (location, size, etc.)

    - Effect (I can supply some simple effect code, if you need and I can add some notes if you want.)

  • Great feedback thanks yeah, I wanted to start really basic, but yeah I'll get into all those things in later videos

  • Created a new video showing how to create a basic addon using c3IDE

    Link

    https://youtu.be/mftBOgBMUuY

    I plan on creating more videos to demonstrate how to create other types of addons with c3IDE

    #shameless plug :

    I have another video series i am working on a mobile game from scratch where i use the new java script and how i mix that with events and all that stuff

    https://youtu.be/se0cmfB-iEM

    Videos are unavailable now... any replacement?

  • Not for the time being sorry, I had to remove them. I might start them back up in the future, but currently it's not possible

  • Hey,

    as a programmer at heart I was really hoping I could do some programming for some bits and share for someone else to use, i.e. like a simple health bar - why should everyone take 1 hour to event it instead of just plug one in straight out of the box? Pretty sure most games have to implement it.

    Anyway, this looks like a terrific way to get started on SDK but its not clear for me how I can test it - is there any way I could have a look at those removed tutorials?

  • piranha305 is there is any detailed tutorial for beginners apart from the documentation that you provided?

  • shepherdgames I had some videos at some point, but they got deleted, there is no other documentation on using c3ide beside the docs that were provided, most of the stuff you need for the SDK is going to be in scirra docs. you can also drag in existing c3addon and it try's to parse them, so you can see how they are constructed, apart from that there is not much else, is there something specific that's not mentioned in the docs? that might help?

  • piranha305

    One suggestion/request - update the c3IDE plugin code generation to include the new SDK boilerplate to handle the new C3 minimization (add the const C3 = self.C3; below in each JS file).

    "use strict";
    
    {
    	const C3 = self.C3;
    
    	const tempQuad = new C3.Quad();
    	
    	C3.Plugins.MyCompany_DrawingPlugin.Instance = class DrawingInstance extends C3.SDKWorldInstanceBase
    	{
    		constructor(inst, properties)
    

    Other newish example plugins here:

    construct.net/en/make-games/manuals/addon-sdk

    If you want me to enter this on the c3ide github instead as an issue, let me know. Thanks as always for this great tool.

  • I will work on this today Mikal

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