We introduce a Weapon System behavior which is now available in the New Asset Store.
It’s compatible both with C2 and with C3.
It is a Construct behavior that serves as manager of weapons and their properties. It is mostly designed for shooter games but can be used with any other game where a player or enemy can have multiple weapons with various properties. Not only guns but melee weapons as well or even magical spells.
If you have some questions, join our Discord server.
Here you can check out an introduction video that briefly explains how the Weapon System behavior works: