I want to tap on the UI for a weak attack and hold for a strong attack.
But I want to make the Tap attack using "On Touched" because the input detection is faster than "Tap" gesture.
How can I use "on Touched object" for a Weak Attack without affecting the "Hold" gesture for Strong Attack.
Or maybe using a timer for "on Touched object" to make it difference between a tap and a hold?
If this is the solution, how can I do it?