Is it possible to add physics to my spriter character after I have it imported to C3?
I want my character to have physics enabled only when he dies, so that it looks more realistic.
I've searched for step-by-step tutorials on google and youtube... but there's nothing.
I really doubt this will work..
When the character dies, you can probably replace it with a "ragdoll" made of the same pieces, but connected together with physics joints. And let it collapse to the ground with physics.
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Well, yes, It's not what I'm looking for :)