Hello all! My first post in the forums.
I have been having problems with physics behavior and I have tried several ways to fix this but nothing is giving me even decent results.
The problem is that physics object is going slower on smaller framerates (even with 60fps). The difference is so big that the game is not enjoyable or well balanced on different devices.
I'm pretty sure that there is no good solution for this, but I wanna ask first before scrapping the whole idea down. I have tried different stepping modes already.
If I can't fix this, is there any good way to fake physics for this kind of feature (throwing ball like objects that doesn't bounce super much)? I tried to play around with bullet behavior but the results were not good at all.
Thanks in advance!