Hi,
I'm thinking about using the Local Storage plugin to save player progress in my game. I'm just wondering if the save file can be easily accessed and manipulated? And if this is the case, what would be a save game progress alternative that is more difficult to manipulate?
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Data in local storage is not as easy to manipulate as a simple file, this is the first stage of complication. You can add encryption of variables you save.
It's not worth it, it's better to spend this effort on the game.
Hi igortyhon,
I see. Thank you so much for your input.