My Project wont open... again?

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From the Asset Store
10 Orchestral Soundtracks / ~2 mins each / 11 audio clips in total
  • so i tried to open to project for my game to edit it, but it wont let me, instead it gives me this:

    Error report information

    Type: unhandled rejection

    Reason: Error: Failed to fetch TypeError: Failed to fetch

    Stack: TypeError: Failed to fetch

    Construct version: r449.2

    URL: editor.construct.net

    Date: Sun Sep 14 2025 18:27:46 GMT+0200 (Centraleuropæisk sommertid)

    Uptime: 43.7 s

    Platform information

    Product: Construct 3 r449.2 (stable)

    Browser: Chrome 140.0.7339.128

    Browser engine: Chromium

    Context: browser

    Operating system: Windows 10

    Device type: desktop

    Device pixel ratio: 0.8999999761581421

    Logical CPU cores: 8

    Approx. device memory: 8 GB

    User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/140.0.0.0 Safari/537.36

    Language setting: en-US

    WebGL information

    Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)

    Numeric version: 2

    Supports NPOT textures: yes

    Supports GPU profiling: no

    Vendor: Google Inc. (NVIDIA)

    Renderer: ANGLE (NVIDIA, NVIDIA GeForce GTX 770M (0x000011E0) Direct3D11 vs_5_0 ps_5_0, D3D11)

    Major performance caveat: no

    Maximum texture size: 16384

    Point size range: 1 to 1024

    Extensions: EXT_clip_control, EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_conservative_depth, EXT_depth_clamp, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_polygon_offset_clamp, EXT_render_snorm, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_mirror_clamp_to_edge, EXT_texture_norm16, KHR_parallel_shader_compile, NV_shader_noperspective_interpolation, OES_draw_buffers_indexed, OES_sample_variables, OES_shader_multisample_interpolation, OES_texture_float_linear, OVR_multiview2, WEBGL_blend_func_extended, WEBGL_clip_cull_distance, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_polygon_mode, WEBGL_provoking_vertex, WEBGL_stencil_texturing

    i had this issue about a month ago. but it went away about a week later and i could open it again. what is going on?

  • Anything got to do with the version youre using for Construct 3?

  • it should be Version 449.2 and other projects did open.

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  • did you update the version before its stopped working?

  • i might wanna try that if theres an update that needs to be done, where was it that was again?

  • There's not enough information to be able to help here. If you see that error, try pressing F12 and looking for a more detailed error message in the browser console. My best guess is you have a browser extension that's interfering with Construct, so try disabling them if you have any.

  • I've had similar issues before. Here are some possible causes:

    - Antivirus interfering with Construct

    - Cloud service issues

    - Insufficient disk space

    - Sometimes restarting fixes it. If nothing works try opening the project on another computer.

    Hope this helps. Best of luck getting it working again!

  • thank you for your insight, but what would say the solutions would be for each of the issues?

  • thank you for your insight, but what would say the solutions would be for each of the issues?

    Try disabling your antivirus temporarily. I think Kaspersky can cause problems sometimes. Google Drive projects can sometimes fail to load if you don't have much space left on your computer so deleting large files can help if that's an issue. As Ashley said you can disable your browser extensions and see if that fixes it. If none of this works you'll have to look up the error message in the console or post it here.

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