I am attempting to make a simple multiplayer that uses touch controls and pathfinding movement for both host and peer. Try as I might I can't seem to get the host to acknowledge when the peer is in touch. Any help would be appreciated.
Below is my .C3P file:
https://www.dropbox.com/s/5nju75wf067kahs/Simple%20RTS.c3p?dl=0
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You're setting the same bit of Peer.Touch to 1 regardless of if you are in touch or not in touch.
Thank you. I have corrected that but it is still not working.
Your peer group events do not assign the peer object a peerID.
So event 21 never runs, because there are no peers that have PeerID=Multiplayer.MyID.
That was it! Thank you much for the help. Now, to work on syncing animations.
Here is the .C3P file for others with the same issue.