So I have some dialogue and I want to change it without telling the text each time to start typewriting again. Is there any way to make a makeshift "on text changed" event?
Example:
On text Changed:
Text: Typewriter text(Self.Text)
Not sure what you are trying to shortcut here, either you would use set text or typewriter text, both set text but one does a typewriter style.
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I was just wondering if I could trigger an event from changing the text.
If the problem is repeating set text actions then move it into a function and pass the text through as a parameter
Store the text in a variable. Check if text.text = variable, trigger once.