Hello.
Look, you chose by overlaying the “PushBlockDetect” sprite, and that's not a bad start. Construct3 understands which one to choose.
But then it gets worse. You want to perform actions on the “StackBox01” and ‘StackBox02’ objects. And you want to use the coordinates of the “PushBlock” object. But the game engine doesn't know which sprite to choose because you haven't selected one.
You've pinned all these objects to the hierarchy, so we can select through it.
file *.c3p fex.net/s/stkxkon