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In the game I am developing, I have enemies coming down from the top, every time you get hit the score increases. I wanted to add an event: When the enemies reach the bottom, the score must decrease, I created the event but it does not work .. Why???
I put the link
Because you set if enemy.Y<0 instead of enemy.Y>LayoutHeight or ViewportBottom.
Sorry..but not function !!!!!!
Another option compare enemy.Y > mc.y.
One more thing, you didn't set the text back to score when decrease it.
Notice that you should destroy it when it reached the bottom.
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sorry I'm new to the program Construct 2, and your answer is not clear :-(
I mean you only set text when adding the score and forgot to set it back when decrease it.
You will need to compare Y of enemy > Your MC.Y
Then you destroy that Enemy to avoid the score keep decreasing.
thanks, but I solved with dop2000 ;-)
That's all I want to tell you at the beginning.
But glad that you solved it.