A feature request, if feasible: with the Vanishing Point feature introduced to C3, allowing for skewing the camera viewing angle, every Sprite or "flat" object (like Spriter) is locked to being aligned to the Z-axis, while sometimes, you'd like to align it to the view axis instead (hope I'm making sense).
Would it be possible to either:
-add Mesh Distortion to Spriter, so one can make a "vertical sprite" by moving vertices
-allow the 3d Object to pick the texture from Spriter - this may need official support, right?
Sigh, I really miss a general-purpose texture sharing plugin like TextureSetter from Construct Classic.
Again, thank you for the great work on the plugin.