[quote:ud6igtpy]Yeah the whole screen was filled for me. Can you upload a c3 file so I can have look at it to compare it with my files?
It's doing this with a blank project, with no events. Just set a bg color, and set project properties to 1280x720, scale outer, viewport=cover.
Are you using the default CDVLaunchScreen.storyboard and are you changing any of the settings on the view constraints?
Strange. Maybe a bug with one of the newer C3 updates. I had no problem with it when I first tested my game (Which was end of december) I don't know but I can test it in the next days because I plan on finishing my beta this week so I would do a build on the weekend.
This is what I've been using: 720x1280, Margins 0x0, Unbounded Scrolling, Scale outer, Viewport fit: cover
I also haven't changed any of the settings on xCode.