Images from Grok (Grok Imagine) cannot be loaded into Sprites

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  • Hello everyone,

    I have a very interesting issue that I was finally able to track down.

    When I open a Sprite and try to "Load Image from File", images generated by Grok (Grok Imagine) simply do nothing.

    There is no error message, no warning — nothing. I select the PNG file, click OK, the file dialog closes, but the image is not loaded at all.

    After a lot of testing I discovered that this only happens with images created by Grok.

    Every other image loads without any problem — regardless of format.

    If I take a Grok PNG and convert it to JPG (even without changing anything else), it suddenly loads perfectly fine into the Sprite Editor.

    Has anyone else experienced this problem?

    Can someone confirm this behavior?

    Thanks in advance!

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  • I don't have access to grok imagine but I can still get an image from the chatbot, in which case the image is always saved as a jpg. So I wonder if the file is simply saved in the wrong format for some reason, which is why renaming it to jpg works. Construct might get confused if the expected file format doesn't match which is why it doesn't load.

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  • ....

    Has anyone else experienced this problem?

    Can someone confirm this behavior?

    ....

    How can we verify this without having the image file?

  • Okay, this is definitely a Grok bug.I was just trying to upload two images for you—one JPG and one PNG (both from Grok). Depending on what you do there, you get either a JPG or a PNG.When I upload the PNG (I used imgbb for it), the site automatically converts it to a JPG. I’ve never seen anything like that before.The file extension clearly doesn't match the actual format. Definitely a Grok bug.Thanks anyway!

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