I think we're all just tired of being made to feel old fashioned if there's quite clearly a better and reliable solution that's available, but because it isn't bleeding edge tech or easy, they shove the blame back on us. We can say "native" all we want but they say "no no, the future is html5" well I'm sorry, it wasn't 5 years ago and it still isn't. We shouldn't even care what native is, it's just become a trite word to use in place of "can you actually write an exporter after 5 years, please?".
I mean, I want the platform movement to have solids disabled/enables per character, not globally for every object. Someone hacked the platform object to add a workout. Ashley claims we shouldn't be hacking stock behaviours and couldn't understand what I wanted that functionality for. I gave endless examples. Others did too. Absolutely no reply from that point on.
He still blames gpus for performance. He still claims html5 will be as good as native, but if anything it seems to be getting worse. There's no hit games using c2, the closest is rewriting it for performance improvement and because he can't port to console with c2.
And I quoted the bitwig thread that followed this exact same chain of events for hem to read. Where are the actual replies from scirra regarding this pr catastrophe?