Today day with the family but I have managed to keep adding features to the FPS on rails template just in time for #screenshotsaturday
Now it is possible to see the weapon when zooming and aiming with the ironsight. If the mouse is pointing too high, then the normal crosshair appears and it disappear again when the mouse starts to go down where the weapon can cover it.
There are also different particles for terrain, enemies and buildings when they are shot. Windows in particular can be broken and the tilemap changes.
Added new sound effects to match the particles.