Post screenshots of what you're working on!!

  • <img src="http://i174.photobucket.com/albums/w89/Popowigeon/gobhound1.gif~original" border="0" />

    A Gob Hound from Super Awesome. Originally, it was just gonna be part of one the first puzzles, but the more I look at it... the more attached I get to the cute lil' bastard.

    TELLES0808

    What sort of perspective are you thinking about in-game?

  • robin Sommer

    Thanks! there is still quite a lot of repetition on the textures needs at least few kinds of foliage and i'm still learning how to draw :). That backround is quite plain and mainly for testing. But maybe it's not so important for the demo.

    Katala

    your far too critical .. its really coming together and looks great already.. the animation is really good .. think everyone wants to see the demo. <img src="smileys/smiley1.gif" border="0" align="middle" />

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  • RandomFellow

    it is cute; love the animation

  • RandomFellow

    Basicly it will be like the game reference "Gods will be watching", mixed with a lot of other games from 80' decade.

    This will be simple in terms of gameplay, you'll have choices and pressure to maintain the group up to 14 days while waiting for rescue, but any choice can change everything.

    It will have up to 9 characters, and the main character will lead the group, starting with 5 characters, where each one have a specific behavior for the group, and, you'll be able to find more people while searching for medicine, bullets, weapons, food and water.

    But, I still saying, everything will roll in texts, while on the scenario, or, on the black transition window, who happen every 6 hours.

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/100_7841.JPG" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/060804_bridge_hmed_2a.grid-6x2.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/105962-bridge-collapse.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/1797340-3x2-940x627.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/9072552_448x252.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/17710470-old-abandoned-car-covered-in-moss.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/20090521lebanon_0245.JPG" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/30833321.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/abandoned-car.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/beirut.war.57778855.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/car-copy.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/dav4.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/Documerica-National-Archives-Bruce-McAllister-cars-in-acid-pond-3-631.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/gaza-invasion-2_2.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/images%20%281%29.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/images%20%282%29.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/images%20%283%29.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/images.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/the-walking-dead.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/IMG_1569%20copy%201-tm.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/IMG_1569%20copy.jpg" border="0" />

    <img src="http://clay.io/games/godswillbewatching/claymedia/1016.png" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/BarbedWireBarricadesSample01.jpg16bf8f97-f4ab-4e75-bf81-9c81c7f7cda7Larger.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/images%20%284%29.jpg" border="0" />

  • TELLES0808

    the storyline sounds really good..

    with reference to your photo's., are you looking for something as detailed in the pixel art style?

  • mineet

    I'm looking for a partnership with an artist able to draw a safe area, with the <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/BarbedWireBarricadesSample01.jpg16bf8f97-f4ab-4e75-bf81-9c81c7f7cda7Larger.jpg" border="0" />

    at left, in diagonal, and a barrel burning trash in the middle, also, a graphitized car, rusted, partially burned, very degraded and smashed on the right side, and a high retaining wall with shrubs and lichens growing from it.

    The background will be a river with a partially destroyed bridge, with his irons appearing, and much debris, floating zombie corpses (in a separated layer, they will disappearing while the days pass).

    On the bottom of the screen I want more reinforced concrete with a role, like this:

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/99-Imagens%20de%20Referencia/20090521lebanon_0245.JPG" border="0" />

    Where the parallax will have a huge difference from the static scenario, giving a good parallax effect.

  • TELLES0808

    sounds intriguing.. got me inspired .. a little too..<img src="https://dl.dropboxusercontent.com/u/157237874/carsample%20-%20Copy.png" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/157237874/car%20-%20Copy.png" border="0" />

    sounds like a lot of work depending on how detailed/ realistic you wanted it to be..

    you would have to be both thinking along the same art style.. maybe start a new thread?

  • mineet

    Nice try!

    The scenario being nice like this one would be enough:

    <img src="http://clay.io/games/godswillbewatching/claymedia/1016.png" border="0" />

    Maybe later I do a new thread, the project still embrionary, I'm working on eventing it, simulating the scenario with blocks, and designing the templates =D

    And finished the first try of the character standing, walking in two type of cycles.

    <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/Template%20001.gif" border="0" />   <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/Template%20002.gif" border="0" />   <img src="https://dl.dropboxusercontent.com/u/47035927/Samples/Template%20002B.gif" border="0" />

  • TELLES0808 wow, I really like the title screen!

  • TELLES0808

    lol thanks

    much prefer your scenario, lot less complicated...

  • <img src="http://i.imgur.com/GNIDkZd.png" border="0" />

    <img src="http://i.imgur.com/J41Gh5U.png" border="0" />

    <img src="http://i.imgur.com/OmtNqv2.png" border="0" />

    <img src="http://i.imgur.com/yRxMwlw.png" border="0" />

  • CleverName81

    awww he is so cute... looks so sad and fed up..'why?

    looks really good; I want to play it now!

  • Something done in a morning.

    Not sure if I�m going to work on it, but well, it�s almost there.

    Heavily inspired by "Hotline Miami" and "Coffe Maffia", more like and experiment and practicing project than a real game.

    <img src="http://www.egoitzosa.com/x/Savages/2013_05_08_Savages.gif" border="0" />

  • Tinydudes - The stolen Candy.

    My first construct 2 game is pretty close to a first release. It's a Catapult/Platform/Puzzle game. I've written three children's books about the Tinydudes earlier but hopefully this game will be fun for kids and adults a like :)

    <img src="http://www.onemuppet.se/Games/Tinydudes/logo.png" border="0">

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  • OneMuppet

    this looks amazing, great physics, and graphics..

    can see it doing really well

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