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  • During the weekend, I was dare enough to commit a desperate attempt of participating Ludum Dare #26:

    The result is here:

    ludumdare.com/compo/ludum-dare-26

    And here is the screenshot:

    <img src="http://i41.tinypic.com/33dwgsh.png" border="0" />

  • Any body tried flying games....

  • I've been working on powerups for my Hobo project this week. This is an example of one of the many uses for Beardomancy.

    <img src="http://img687.imageshack.us/img687/7158/hobo2.gif" border="0" />

    this is magnificent

  • <img src="https://dl.dropboxusercontent.com/u/66781112/imgs/veja.jpg" border="0" />

  • Holy s#$%! Love the Metal Dragon... and the pixel stuff is eye catching too!   Maybe you could help me with some art I'm working on!

  • Kirosaki

    What do you mean by flying games? Like flight sims? Or scrolling shooters?

  • great stuff you guys are working on, Since I am new to C2 so I will be sharing some of my creation after some time for sure. <img src="smileys/smiley4.gif" border="0" align="middle" />

  • gillenew,

    Your screenshot is making me hungry. And disturbed. It looks like tiki jello shots, frosted gingerbread, some sort of glaze crusted with chocolate, ice cream on peppermint columns ... and a live shrimp.

  • Sorry for the confusion, What i was saying I was thinking of making a flying game but not with top view or side view .. like first person view can it be done in construct.

    Sorry I am New to construct just did 2 tutorials.:)

  • Kirosaki

    It is possible. JoyfulDreamer has a psuedo 3D example on the arcade that might do the trick. It's pretty impressive. Though, from what I understand, it's a bit difficult to set up at first.

    Pseudo 3D Test

    If you're looking to make something similar to Afterburner, that might work for ya.

  • RandomExile - hehehe \o/

    That is really what I wanted, the tiles of the game will always be in that way, to cause adverse reactions and increase the chances of the game becoming something addictive :p

  • Testing hit effects for my current beat-em-up game. Gonna make a thread for it when I got more in-game content to show. Still working on the main characters.

    <img src="https://dl.dropboxusercontent.com/u/50541629/punt.png" border="0" />

  • Some of the animations from a base I was working on a few weeks ago. For random NPCs and such.

    <img src="http://i39.tinypic.com/1ju4bd.gif" border="0" /> <img src="http://i39.tinypic.com/331d15t.gif" border="0" /> <img src="http://i39.tinypic.com/30newc5.gif" border="0" />

    Um.... it goes without saying, the final versions will have clothes on.

    ... probably.

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  • Holy Cow! its been way to long since I've checked out this thread. I'm trying to play a little catch up. But man, I had to chime right in with kudos on this image you posted...

    tystatic.com/files/FishingEngine/Screens/MS_Catching_Sequence.png

    Brilliant use of color, shapes, and style. I absolutely love it. Bravo.

    Now I got to go pour me a cup of coffee and catch up on some more of the other new creations in this thread.

  • Why do Construct 2 and Construct Classic link to this thread?

    These are basically all Construct Classic creations.

    This will mislead people into thinking that these games were made with Construct 2.

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