Post screenshots of what you're working on!!

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  • Hi !

    This is not really a screenshot, it's my main character sprite :

    No colors, and no clothing at the moment, it's a naked dwarf in its greatest beauty

  • I have several projects at this website that are being worked on...

    First, let me explain about the 'Zombie Dongs' - it is not meant to be anything perverted. <img src="{SMILIES_PATH}/icon_e_surprised.gif" alt=":o" title="Surprised">

    If you are a fan of the Walking Dead and also watch the Talking Dead, you may have caught the Talking Dead episode where the topic came up.

    If not, here is a link to that segment so you will have a little better understanding of where this comes from <img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing">

    Talking Dead Link

    Aside from the ones currently linked on the main page, in the works are

    Zomchinko My version of a pachinko game...

    • and -


    All of these projects are in various phases... some have sounds, some have none... some are touch enabled, some are not... If I had to put them in order of 'most complete, it would probably go something like this...

    Zombies vs. Choppers

    Zombie Pong

    Zombie Dongs



    Of course with the speed in which things can be accomplished, the list can change very rapidly and even more added to the list as I have all sorts of ideas swarming and filling up the empty space in my head... All different genres...

    By the way, the site has no advertising, no cookies, no logins, no gotchas, etc... Eventually it will have advertising and maybe a newsletter submission form - but not for awhile... The only info it collects is visitor generic info... Mostly, I am interested in the date and time and where the hit came from, i.e. FB, Scirra, etc.


  • oh sorry, as for collecting info... the chopper game has a high scores page and does ask for a name...

    You can put whatever you like - it also records your IP address so that someone can not keep submitting the same score over and over...

  • i'm working on a IM application for multiplatforms . it's called Openair of Oa as abriviation currently i'm not sure if it's the final name. i'm stuck in some problems. like the android keyboard resizing my window and the text and send message buttons becoming soo small it's annoying i'm thinking of creating my own keyboard in the project because i couldn't finde a solution maybe replace the objects and scale them up it doesn't really work i'm still stuck and looking for an easy solution rather than creating a keybaord. i will post my problem on the forum , anyway it's still basic no real network job i'm still working on the client UI precisly the conversation screen.

  • Here is a little something I decided to make today. Just testing the art style, no level designed or name even. Let me know what you guys think!

    The crane, crane hook, grass and mech arm are animated!

  • Looks good, inspired by Limbo?

  • I finally understood how to synchronize multiplayer games / objects....

    Who's up for some MS-DOS Gorillas.BAS?!

  • New skygear

  • HAHA! Got it working faster than i thought...

    not fully synchronized yet and i have no idea why the fps drops so hard with 2 instances... could be my lame pc at work

  • Web version:

    And the published result in Play Store. Still in developing state (3 of 5 minigames, will finally be just 4), but fully functional:

    Aftersún ¡El Juego del programa de Aragón TV! ... goaftersun

  • quick print of the ship customizer menu I was creating right now

    splash screen

  • All hail the mighty MEGAQÜEST!

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  • looks great gillenew

  • Necromancer, The Fight For Life.

    A monster collection RPG, inspired by the old Pokemon games.

    It will soon be in a state where I can offer it up for people to test. For now, enjoy some screen shots <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • Worked on a working shop system.

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