How do I create enemy AI for top-down-games?

0 favourites
  • 1 posts
From the Asset Store
Give Sound to the enemies that are part of your game! :)
  • Hello, greetings and first, as always, sorry for my english ;)

    As the headline already said, I would like to know how to create an enemy-AI for top-down-games like shooters etc.?

    I try and try and don't find any solution. I search the forum but found anything that answers my question (maybe I don't see the right answer because of the huge amount of topics).

    Also in the store i can't find anything that would be the right thing for me ...

    How do I create enemies with following features:

    • wait fix/random time when player is not in sight and/or move randomly accross the map/room
    • move along to player when is in sight
    • follow the trail of the player all over the map/rooms for a specific time when line of sight has been lost
    • approaches the player untill the attack range is reached
    • attacking the player when is in attack range
    • maybe flee from the player when HP falls below a specific value (not for all kind of enemies)

    Yes ... I think that should be all i want to know.

    Thanks for your help and greetings from Austria :)

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)