It's hard to pin down what is actually going on since its really random when it happens. Have been testing the game now for about 4 hours, causing heavy actions to take place or just idle around and doing nothing within the game.
So far my observation is that my problem happens in 2 different ways/patterns.
Once in about 10 to 15 minutes
Or a couple times within 2 to 5 minutes. Even had it happen after 1 minute and then again after about 1 min.
This makes it way hard to figure out what is causing it, since it seems very random.
So it doesnt seem to be tied to a certain action/event in my project, or I think so atleast. Wish and hope it is a problem on my end so I can fix it.
I used a few proces monitors and I don't see anything weird going on with the memory. It seems steady and during a freeze I don't see anything that seems odd or out of place.
Another observation I made today is that when an audio file plays before a freeze happens it keeps on playing and I can still hear it. It doesnt get cut off. So the game just stops playing the events?
I'm going to do more testing today. This thing is making my head hurt at the moment. Going to disable some events and see if that is making any difference in the occurance.