lucid - I hope you are not bothered, I just wanted to know if you with the Spriter Team have already discussed the Scml object identification feature, like nametags or something better your team thought out?
—, sorry I missed the notification for this. Do you mean to help in picking them in C2, to make it easier to identify individual instances?
The instructions for the high performance mode seem so straightforward but I can't seem to get it to work..
Using Spriter 8 (Pro) with the GreyGuy demo asset (also tried my own asset) to no avail. Here's screenshot of the SCML object with the GreyGuy spritesheet loaded, the SCON file imported, and the properties filled out.. Do I need to initialize with some kind of code to make the image/idle animation show up? Thanks in advance for any help!
Just to ensure it's not a mistake with the case sensitive names for entity and animation, leave those blank, and it should default to the first animation for the first entity.
Also, do you have all the options selected under File | Other File Actions | Custom Save Options? :
And most importantly, did you make sure 'embed spritesheet info' was checked in the spritesheet dialog, and that you used this newly generated scon file (saved to same name and directory as the image) and not the original scon file?
If none of that helps, please send me the file, and I'll see if I can figure out what the issue is.
lucid - Hello lucid, I just want to report a bug I found. When I use this action:
Spriter Object --> Set entity --> (Entity: "Entity_Name") & (Animation: "")
I hope you can fix this lucid.
I will look into this. Thanks for reporting the bug.
Sethmaster it has a different message if you tab to Animation