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Suddenly, Complex Castlevania-style bosses are simple to drag and drop.
That's the way it's done, work hand in hand to integrate Spriter at root level!
Hm, I wonder how will it work with collisions and stuff.
Looking forward to see how this turns out.
Lucid, you've heard this many times before but please re-consider, can i have babies with you?
Can't wait :)
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whoa... nice movement