Thanks, but neither one of those have anything to do with actually making sure that your game works with Xwalk. The blog is full of misinformation, Xwalk does not do what it is claimed to do, and the other just explains how to export/build a game inside Xwalk. We, the community, need information for someone who has actually been successful in producing a game they WANTED to produce w/i C2/Xwalk. There is a youtube video out on the internet that show some game "Rockfist"... i think, and it is running smooth as butter.
That person needs to let us know how he/she did it.
Thank you for taking the time to answer, I really do appreciate it. But Ashley and IntelRobert really need to give us some depth here.
Most of the posts I read are about slow down (lag) or the white/black screen.
The whie/black screen most likely is due to not creating a project folder first w/i Xwalk, or at least that's why I would get it.
The "lag".... I am at a total loss. I actually cut a games size in half, Minmized graphics, cut some stuff out. And it ran at the same lagged out speed as the big version.
The only game i've gotten to work, kinda, is a simple tap to move game. No Physics, No webgl....
I'll get back to it and report what, if anything, I find. Thanks again Thirsty, for taking the time to address me.
Good luck out there!