since scirra don't do anything about a fine export to android ! (crosswalk really slow and in the cocoonjs we can't make are own plugin like i need to make IAP for another market or ...)
i saw the c2 project files and i can make a compiler which get c2 project file and make a unity package so you can change your game in unity and add other assets and stuf ! (so you can make a unity game but with c2 ! )
but i want to know how many developer like to buy it ? (i will get money for each compile) i want to sure about that first because it will get so much of my time so if you want it post in this forum and say how many game you export each month (its not free and its online and i get money for each export to avoid cracking ! )
and i want to know scirra fine with it ?
Sounds like an interesting idea. But not really sure I understand what you want to do? You want to make it so a C2 project can be exported and use the Unity engine? or do you mean that you can create a project in C2 export it and then the changes are updated in Unity? And do you mean just the 2D part of Unity or also the 3D part?
Have you made a prototype of something that shows how it would work or maybe a feature list of what the final project will result in and what you believe is possible and not? Because I think you will have a hard time getting any useful feedback from C2 users about how many exports etc they expect each month, if they are not really sure what the exporter is capable of and can be used for. For me the 3D part of Unity is what interest me, rest of Unity im not that fond of, as it seems a bit messy to work with and to much coding for my taste, that's what I like about C2 you can work very fast in it, which is important when you are working alone on something.