First, you can get 30-35fps on crosswalk, but on same games is not enough, endless runners with 30 fps its a no go, at least in my experience. Still its promising, you can use iframe(load any ads you like, not the one cocoon or god knows wants), load by layout, that can be very good, custom permissions, but it is months away. Of course if you have dont many continuous actions for the protagonist, it works, yes. I see a lot potential in crosswalk and i understand why Scirra stopped using Cocoon Js, they are pretty horrible, and they lock you in. For example you cannot use iframe, so you are locked into their advertising partners, or you have to develop your api for ads, which is another horrible thing. The support is also terrible, i had to find out by myself why the hell the android app crashes on resume/lock. Its because how Cocoon JS handles music, so no music.
I bought C2 for nodewebkit, to make desktop games, and it can do that. I stopped for now, because of the budget and time limitation, so i went to test the market with small games, until hopefully i get a budget to make real game, that means: Desktop small indie games, no mobile cash grabs.
Now i never talked about fps, yes we have ways to have a decent outpout, but not without crashes, missing lock screen or audio. Which is not Scirra fault, its just because they are third party, and Scirra refuses to make a native, or NON native official exporter/s.
I understand Ashely strategy, i just dont get where the money from the last 2 years went? A programmer hired for 1 year to make an native or non native official exporter/s is that much for you guys. You sold quite a lot of copies, C2 is everywhere on net.
Of course its not my place to ask what you do with your income, but i cant stop wondering, after so much success, no official exporters present, you employ a buggy free forum software, instead of buying xenforo or vbulletin, its still bugged on dual login, i have to log in everyday, maybe its the cookie, or you guys dint fix a common bug in phpbb. It just feel weird sometimes... like mucho talk but not real investments
"That being said, an outlook to the future cannot solve current problems" it was the same retoric 2 years ago, HTML 5 will be great in the next years, it will be the holy grail, 2 years later, well HTML 5 will be great in the future... Yes, i am sure it will have a big place on the market, not as big as Scirra and other bloggers like to promote, at least not at first, but what about now? What we do now that we bought this software? We makes games that the engines wants, but not those that engines promotes that we can. You really should remove that marketing crap from the landing page, its so deceiving. "It can export to ALL platforms here, but * with some problems lol.
It can make decent html 5 web games, YES IT DOES, cant make serious income with them, unless you invest some serious money in graphics, but its a start, so. CHECK
It can make desktop games, YES IT DOES, with problems on XP and VISTA, but it can. CHECK.
The rest ? Incomplete. It can in theory, but with some limitations.****
I think ill stop here, i or we tell again that the engine seriously needs an official exporter native or non native, but official and its supported by Scirra and optimized for their engine, and we get again another rethoric. I wont even bother to talk about the GPU non sense and mobile performance. I never told that is C2 fault for that, and in some cases it might be, its because we are using third party. Again Ashely sends to knock on doors. Crosswalk will be better in X months, Html 5 will rule the world in X years. Play some html 5 mobile games to see how it rules the world...
I understand you cannot make a native exporter, but why the hell we dont have a non native official exporter like crosswalk after 2 years?
1) You lost lots of money which you could earn by selling this addon and support your community too.
2) Lost of sale and made your customer base knock on doors...
This is goin nowhere, ill just stop posting on this matter...i am already derailing... every time Ashley talks about HTML 5 future, i get a headache.