store.unity3d.com/subscribe — you have to sign up for a 12 month $75.. and if you want iOS it's another $75.. and if you want Android it's another $75 a month.. maybe you can cancel... that probably is true.. but then what happens when you want to make an update 2 months later? or the month after that? keep signing up / canceling? do two updates and you've shot past the $500 one time fee..
bottom line is that if you're going to be a pro unity user you're paying $225 a month.. for iOS / Android..
thats true.. they changed the subscription plan, before you where not forced to subscribe 12 months... since that wold mean 10,000 usd in 12 months or more.... but you know unity 4.3 or 4.5 is free and comes with all the addons right? if the splash doesn't bother you, you can do that
or get only the addons you need, that allows u to use 4.5 or whatever version is free... and then u pay 75$ a month and before u do that... u build ur games using the unity system, and just compile 10/20 games in 1 shot when u ready. unless u got a freelancer deal and clients then that is a hiccup but if your a self publisher then thats the safest way to do it. plus no headaches with the compiler is so easy being built in and not trough a 3rd party.
but as i seen the subscription on personal license is free with all addons included android+ios just after the first year if u made 100k or more you need to buy the addons and the only thing they do is to remove the splash if u dont make 100k + u can keep using it as personal and export as many games as you want just with a splash... till you get the money to buy the addons.. i think in 1 year exporting games with unity you can do a easy 5 k atleast if you doing small games and not market them... and then reinvest a portion of those in the perpetual licenses.
the 5 k in a year is a low expectation but if your not serious about it and only doing it when u got time... but if u put yourself to do that 24/7 full year you might start a game dev that turns in profit. and then all this doesn't matter... also you know cryengine is free? they only take 4% or 5% life time royalty and an additional 10k or smth if u going AAA game type meaning you got the funds and you plan something big. 5% isn't that bad its peanuts if you think about it, unless your a greedy one and you want 100% profit in which case the next words will shutter your world..... if you manage to make 10k you pay what 500 bucks? lol ... thats nothing... its less then what the income report takes you (usually 16%-24% per personal account and 32% -56% depending on country if your a business) ... presumable you doing it as a registered freelancer(or sole trader) or a ltd/inc.
and if your not legalized then when your first 10k will come in... you have more trouble then you will ever think. atleast if your from USA or UK or other countries with similar regulations... if your from other countries like isle of mans or some weird country that doesn't take no income %... then your good.
but for hobbyists and not big deal breakers cocos io is a good choice and other services like it.
im still gonna wait on C3 and see what new stuff are coming in, that where not unveiled yet
this is a good thread you did, keeps me learning and researching stuff i forgot hahahaha
edited : added some more yawing and blabbering