All the people asking for 3D and built-in isometric engines and what not so very often honestly feels a little ridiculous - if you need that just switch to a different engine. C2 has been very open about what's possible and what's the expected output.
I'm not asking for a full isometric engine.
And i think the most people are using Construct 2 because it does not require any coding.
I've tested Unity and the Unreal Engine for quite some time but was never able to achieve anything nearly usable because i can't code. Also the blueprint stuff within the new unreal engine isn't that easy to use as it may look.
Construct 2 is intuitive as it is, and all i'm asking for are some tools to make it EASIER for us to create an isometric world.
And isometric isn't really that hard to do in events. I don't feel like it needs its own editor.
Is it easy to create an isometric layout, place your graphics, player and set to 8way- walking behaviour?
Is it easy to create buildings or other big objects to get the the zorder properly done?
already getting tricky, unless you're using a zorder plugin.
But still it doesn't work properly if the objects are to big.
You're forced to create walls which are really short in the lenght and puzzle them together while making sure it looks visually correct.
Is it easy to create a proper colision with such an environment?
No it's getting kinda annoying, especially if it includes weapons to shoot and you've limits with collision polygons. (performance issues) etc...
Is it easy to create multiple floors within an isometric environment?
I haven't found a working solution as of yet at all. Teach me
Is there any way to get realistic physics into an isometric environment?
forget about it...
All i'm looking forward to are some tools or behaviours or events or whatever to help us in the development of an isometric environment. And i'm sure i'm not the only one.
isometric... in my point of view is still one of the top notch layouts you can achieve in 2D.
And about 3D:
As mentioned before, there are for sure a lot of unexperienced game devs in the C2 community.
Creating 3D models for game development is really not easy and takes a lot of time.
I have experience with it, but i don't think that it fits the Construct engine at all.
Just my opinion thought.