Yeah Tom and Ashley now say if something is broken , ask the other people to fix it. Look here for another example
I posted something like this in response to Ashley and Newt
Point blank to everyone we paid for certain things so we should receive them period. No one paid Kongregate to use C2. We paid Tom and Ashley so they should give us support. ...
Niceone, another feature that can be put on the list of "Dead Promised Features".
Normally I won't judge Ashley and his actions because I believe that he knows what he's doing but for me this whole HTML5 game engine thing feels like a smart move. All extensive bugs get blamed on the browser vendors, leaving him behind as the good guy that cannot do anything about it.
I personally don't get hyped for C3 anymore because all we know about it so far confirms that the main architecture of the engine will remain, meaning HTML5 will also be the way to go for that engine. On the other hand if he was really just working on "editor improvements", I doubt that it would take him this long to develope them. I don't want to hype unknown features up but for me this really looks like he's trying to do the transition into native exporting.
Compared to the days when C2 started, he doesn't have the niche market for webbased game engines anymore.
So from my point of view he either rolls with the same but different but still same game engine and risks the backfire of being unpopular compared: Unity, MF3, SPARK and many more OR he will have to go their way and offer both, which I highly doubt because he's already struggling to keep up with the current setup of exporting.
Sorry might have went a little too "off-topic" with this.