0Hayes and FMFM I may have solved the problem related to no App Sound on the first run.
So this is my setup by the way.
iPhone 6 iOS 9.2.1
Export project from construct 2 via Cordova
Update the audio files in the export to be 48000Khz
*Update the config.xml file to include the following lines which seem to resolve the first run with no sound problem for me.
<preference name="AllowInlineMediaPlayback" value="true"/>
<preference name="MediaPlaybackRequiresUserAction" value="false"/>
**More information here: http://stackoverflow.com/questions/2676 ... onegap-app and https://cordova.apache.org/docs/en/late ... onfig.html
Possible there are additional tags that may solve other audio problems.
One problem that still remains is when you minimize the application you will lose all audio sound until you close the app completely and relaunch.
UPDATE: this seem liked it worked but I tried it again a few times and its not working. :\