rexrainbow hi Rex, thanks first of all again for making this plugin. However I have a bug to report with it and it would mean a lot to me if you might know of some fix to this. here is my situation:
I am using Ejecta http://epicspace.net/insurgence/ejecta/ and this seems to work very well for making porting games.
Here is a full tutorial https://www.scirra.com/tutorials/907/de ... e-easy-way
What basically happens is when i hit a scene that has the tag text plugin in it, the app locks up. XCode sees the error and has some feedback about it.. i'm not a proper coder and not used to xcode, but this is what it says when the error occurs.
"Ejecta[791:60b] TypeError: 'undefined' is not a constructor (evaluating 'new window["canvas_text"]()') at line 19235 in c2runtime.js"
this is through the emulator, but i have tested on hardware and the lockup occurs there exactly the same.
I would keep getting this lockup and i tried a LOT of stuff to fix this. Then for the heck of it, i simply deleted this object and the app no longer locked up (although it was missing some text since the object was gone)
If you could check this out and find a solution I'd be greatful. If I did something wrong of course I'll be happy to fix, but it seems like it works fine on browser, it's maybe just some syntax thing that the ejecta/xcode environment are looking for that isn't there.