New Year, New Stuff!

  • UpvoteUpvote 14 DownvoteDownvote
    This content is deleted
    Blog Post
    New Year, New Stuff!
    Not favoritedFavorited Favorited 2 favourites

    Howdy folks, bet you’ve all been grateful to not have weekly notifications about my ramblings. Well, here we go, they’re starting up again! For this, the first...

You're viewing a single comment in a conversation. View all the comments
  • 2 Comments

  • Order by
  • Nice. I've actually done something very similar for Spritefont Deluxe (which has been released for free on the C3 addon exchange platform construct.net/en/make-games/addons/324/spritefont-deluxe)

    In that gif, I use functions to change the animation for the face twitter.com/skymen75/status/1143682421503733761

    And in the string it's just a function tag, like any other typewriter tag.

    I've also written a super complete dialogue system for my game (that I won't use in the end) that supports choice, languages, branching dialogue and many other very cool things

    I'll probably do a tutorial or course about how to do and use all that when I have some time.

    • I really need to look at Spritefont Deluxe in more detail, you've really put together a great plugin with that.

      It'd be great to see how you built your dialogue system if you do get the time for a tutorial. There are so many ways of doing this sort of thing, it's nice to compare methods sometimes.