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CRT-style screen artifacts including scanlines, distortion, signal interference, etc.
Simulates CRT-style screen artifacts including scanlines, color shifting, signal interference, and curved-screen distortion.
Designed for retro, analog, and VHS-inspired aesthetic overlays.
Try the arcade demo before purchasing.
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🧩 Features:
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🎛️ Effect Parameters:
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📌 Notes:
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🔧 Recommended Use Cases:
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🪪 Licenses:
Includes Simplex noise by Stefan Gustavson (MIT License).
Buy with us and we will refund 100% of the cost of the asset if it's non-functional or not as described and the author doesn't fix the issue for you in a timely manner.
I'll leave a positive review because it looks great, but i urgently need it to do 2 essential things:
1) Isolate its effect to a specific family or specific layer, not just behave like an adjustment layer in After Effects.
2) This is optional, but it'd be great to be able to use a custom layer as a displacement map's source, so people can use their own prerendered noise maps.
Have a nice day and sorry if i sound authoritative, I just feel passionate about this and I hope you will soon integrate these things, i'll be happy to spread the word about this extension !
I’ve just added a new "Direct" variant of the effect, which applies the shader to a single layer or sprite instead of blending everything beneath it. Hopefully this helps.
Construct SDK doesn’t provide a way for effects to access arbitrary layers or textures at the moment unfortunately.