igortyhon's Recent Forum Activity

  • In web browser it works but in Android when close the application and come back the data is like the first time.

    https://www.mediafire.com/file/jfp8y6a7m9tnlhj/yimp.c3p/file

    Hi, I'll check it out.

  • Hi, do you also have a version without using physics? One in which the rope swings more like a vine, without making 360 degrees and slowly shortens to reach the platform, I tried it some time ago, I even almost succeeded, but I don't know why the character, when dangling, remained more towards the middle of the rope than at the bottom end, despite attaching it to an image point at the bottom

    Hello. I have no option without physics, I saw this video and it inspired me to make an example, it was 20 minutes ago.

  • Hi!

    Interesting, here's my take on it.

    When we click on the board if the hero is at a distance of 450 he throws a hook. When we click in the empty space, he removes the hook.

    Move with the arrows on the keyboard.

    Download example *.c3p

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  • No abnormal behavior or strange delays were detected on the test devices. Everything is within normal limits.

    -Your whole project can be placed on one sheet and just move the camera, it will exclude transitions between screens.

    -Recommend to use Cyrillic alphabet when creating the game, it can sometimes cause strange effects.

    -Do not use third-party plugins without necessity, the fact that the project contains three third-party plugins is freely solved by means of Construct3.

  • Maybe it's because I'm not using delta time. maybe it's because I don't use delta time. Here is an example of my Level Editor project

    Dropbox - dropbox.com/scl/fi/mdc6tmbhwco6a2d0yahbx/level-ed-test.c3p

    There are not enough addons for the test, please post the addons or post the source where they are not.

  • Hi. I don't like this genre, but I'll tell you what I've noticed in other popular games of this genre.

    -Weapons have colorful and different efects. And there are a lot of different ones

    -Your ship can pick up different boosters that vleyayut on gameplay, such as shields or invulnerability, all this is also brightly glowing.

    -Enemies have different shapes and attack options and very arko explode.

    -In recent games you can improve or change the ship.

    The common feature that I noticed is that there are a lot of very bright moments, probably this uaditoroya likes it.

  • Hi, post the ".c3p" file I will check on my devices.

    That's strange, with a blank project it should always be 60fps even on my old android 9 test devices.

  • Hi.

    Ios and android use different identifiers, you need to have two different builds of the game for those operating systems.

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  • I don't understand anything, post the ".c3p" file and tell us what animation you're having problems with and we'll help you out.

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  • They have an API you can work through it.

    help.openai.com/en/collections/3675931-api

    If you don't want to figure it out, there is a ready-made add-on.

    construct.net/en/game-assets/games/with-source/chat-gpt-3-openai-construct-3200

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