Lucas Jogos's Recent Forum Activity

  • It is interesting.

    Thank you very much!!!

  • 🎨 Quantum Sprite Studio

    A comprehensive desktop tool for pixel art, sprites, animations, and visual effects, designed for 2D game development workflows.

    The application combines editing, effect generation, batch processing, and asset export into a single local pipeline.

    It is built to reduce dependency on multiple tools and to streamline sprite production from editing to final export.

    🎯 Core Features

    🔹 Advanced Palette System

    Automatically generates color palettes from loaded sprites.

    Each color can be edited individually or in groups.

    Manually edited colors become protected, preventing them from being affected by global effects or hue changes.

    Protected colors can be unlocked at any time or restored via undo.

    This system allows precise control over which colors are affected while preserving manual adjustments.

    Editing individual and grouped colors directly from the palette with fast selection.

    Selecting multiple colors at once to adjust them simultaneously across sprites.

    Manual color edits automatically protect selected colors from global effects and hue changes.

    🔹 Palette-Based Effects System

    More than 50 visual effects applied directly to palette colors.

    Effects can be applied to:

    A single color

    A selected group of colors

    The entire palette (global mode)

    Includes hue, saturation, luminance, and color transformation tools.

    Ensures consistent results across all sprites sharing the same palette.

    🔹 Palette Utilities

    Merge colors by dragging one color onto another

    Delete individual colors or entire color groups

    Import a palette from another loaded sprite (Pick Palette)

    Analyze color ramps by selecting a start and end color

    Detect related colors automatically

    Palette sorting options:

    Luminance

    Hue

    Saturation

    Color matrix

    Usage frequency

    Edit frequency

    🎨 Multi-Sprite Palette Control

    The palette system operates across multiple sprites simultaneously.

    Selected colors can be edited once and automatically reflected across all sprites that share the same palette.

    This allows:

    Editing multiple colors across many sprites at the same time

    Applying consistent color changes across full animations

    Preserving manually adjusted colors while continuing to apply effects to others

    Global or selective color editing without breaking visual consistency

    ⚡ 2D Visual Effects Generator

    Includes a dedicated 2D effects generator designed for game-ready assets.

    Each effect generation produces a different visual result, even when using the same effect type.

    This prevents repetitive visuals and allows continuous creation of unique effects.

    Available effect categories include:

    Electricity and energy effects

    Laser beams and projectiles

    Impact and hit effects

    Blood and damage effects

    Fire and explosion effects

    Ice and freezing effects

    Effects are generated in multiple shapes and variations.

    💡 Lighting & Shadow System

    Includes a lighting system to enhance depth and volume in 2D sprites.

    Features:

    3D-style lighting applied to 2D sprites

    Adjustable light direction and intensity

    Realistic shading behavior

    Also includes a 3D shadow system:

    Directional and projected shadows

    Adjustable softness and distance

    Consistent shadow behavior across animations

    Apply 3D-style lighting to 2D sprites with adjustable direction and intensity.

    Lighting reacts to sprite surfaces, enhancing volume and depth while preserving pixel detail.

    Combine dynamic lighting and 3D shadows to create realistic depth and spatial presence in pixel art.

    🎮 Visual Effects System for Pixel Art

    Designed for game-oriented pixel art effects.

    Can simulate:

    Energy and glow effects

    Highlight variations

    Visual distortions

    Environmental and atmospheric effects

    Dynamic visual reactions

    Effects can be applied to:

    Individual sprites

    Groups of sprites

    Full animations

    Batch sprite collections

    All effects are non-destructive.

    Apply visual effects directly to pixel art sprites while preserving structure and clarity.

    Effects adapt to sprite shape and animation frames for consistent results.

    Combine multiple effects to create complex visual responses without destructive edits.

    Generate visual variations using the same effect type, avoiding repetitive results.

    ⚙️ Batch Sprite Editing & Processing

    Supports batch-based sprite processing for large asset libraries.

    Capabilities:

    Batch application of visual effects

    Consistent palette and color adjustments

    Preview before export

    Direct processing inside local folders

    Ideal for production-scale workflows.

    Access batch tools to process large sprite collections with consistent effects, organization, and transformations.

    📦 Export & Output Formats

    Supported export formats:

    Individual PNG files

    Image sequences

    Animated GIF

    Horizontal sprite sheets

    Vertical sprite sheets

    Animated web assets

    Base64-encoded output

    Animated icons

    Presentation-ready PDF files

    Vertical flipbook strips

    Export options can be adjusted per target platform.

    Export animations as organized sprite sheets, supporting both horizontal and vertical layouts for game engines.

    Export animations as individual PNG frames, ideal for pipelines that require separated image sequences.

    📂 Local File Management System

    Integrated local file manipulation and processing tools.

    Includes:

    Editing sprites directly inside folders

    Batch renaming and organization

    Folder restructuring

    Cleanup of unnecessary files

    Direct disk-level processing

    Optimized for large asset collections.

    🌌 Cyberpunk Lighting & FX System

    A specialized lighting system designed for cyberpunk-style game visuals.

    This system is based on shape-driven light forms, allowing the creation of a wide range of lighting effects commonly used in futuristic and cyberpunk environments.

    It includes many configuration options, ranging from neon lights and geometric shapes to 3D grid-based light forms. Effects can be generated in both pixel and HD modes, depending on the desired visual style.

    The system supports extensive effect combinations through configurable parameters and built-in randomization controls, enabling continuous visual variation while maintaining stylistic consistency.

    Multiple window and framing options are available, from full-screen effects to soft and stylized edge cuts, offering fine control over how lighting is applied to sprites and animations.

    All generated effects can be exported as PNG sequences or sprite sheets, making them suitable for direct use in game pipelines.

    🔧 4-in-1 Workflow Structure

    The application integrates four systems into a single environment:

    • Visual & Palette Editor — precise color control and sprite preview

    • Pixel Art Visual Effects System — game-ready effect generation and sprite effects

    • Cyberpunk Lighting & FX System — shape-based lighting and stylized effects for futuristic visuals

    • Batch Processing & File Management Tools — asset organization, batch editing, and export

    This structure reduces intermediate steps and improves production efficiency across sprite pipelines.

    ⌨️ Keyboard Shortcuts

    General

    Ctrl + Z — Undo

    Ctrl + Y — Redo

    Palette Interaction

    Ctrl + Left Click — Select colors or color groups

    Ctrl + Right Click — Open palette effects menu

    Ctrl + A — Select or deselect all palette colors

    Ctrl + Delete — Delete selected color or group

    Color Merging

    Drag one color onto another to merge them into a single palette entry.

    Buy Now!

    lucas-jogos.itch.io/quantum-sprite-studio-spritebg-cleaner-asset-tool2

    🎯 Intended Audience

    2D game developers

    Pixel art creators

    Technical artists

    Indie studios

    Users working with sprite-based animations and visual effects

  • You do not have permission to view this post

  • I can just about read a "texture exceeds maximum texture size" message in the error. It probably means your project uses an image larger than 4096x4096, which is the largest size you can rely on that works everywhere. Ideally Construct shouldn't crash in that case though...

    Hi, I've already managed to solve this problem. At least temporarily, so that I can continue editing the project. What's happening is the following. If I open the layout I mentioned above, when the phone's screen is in portrait mode, it bugs. But when I put the phone in landscape mode and open this layout, it works correctly. And once inside the open layout, if I return the phone's screen to portrait mode, it bugs again. So the error is in this direction.

  • You do not have permission to view this post

  • Hi everyone, I’ve been trying to open my project recently, specifically to edit a level in a layout. Unfortunately, when I click to open the layout, this error or bug occurs. Does anyone know what’s going on?

    youtu.be/1eGi9RV1d1g

    Tagged:

  • Hello, everyone!

    My name is Lucas, I'm a game developer, and I created Mage Key, a game full of magic, mystery, and challenges. With a lot of love and dedication, I developed this game to provide a unique and immersive experience for all puzzle and adventure lovers. Now, I'm excited to share this journey with you!

    Mage Key is an exciting adventure that blends mystery, strategy, and challenges in a magical world full of enigmas. Inspired by the classic game Salomão’s Key, Mage Key puts the player in control of a skilled wizard, with the mission to discover the keys hidden in magical blocks inside an ancient temple. Each level of the game offers a new challenge, with obstacles and enemies that will test your skills and intelligence.

    In Mage Key, the objective is simple but engaging: destroy blocks, find the key that opens the door to the next level, and advance through 20 levels filled with secrets and traps. But the true magic of the game lies in its gameplay, which requires more than just quick reflexes. You’ll need to use your sharp mind to overcome each obstacle, make quick decisions, and explore the temple in search of solutions to the puzzles that arise along the way.

    The game offers a unique experience, where each level is a new challenge to face. Embark on this journey and prove that you are capable of mastering the forces of the temple, solving puzzles, and facing enemies to achieve freedom. Explore different levels, discover secret shortcuts, and test your skills to become the master of the key!

    If you're a fan of challenging games and engaging puzzles, Mage Key will provide hours of fun and a magical experience that goes beyond simply solving puzzles. With charming graphics and immersive gameplay mechanics, each level of the game is designed to offer a unique experience.

    Come, adventure in Mage Key, uncover the temple's secrets, and show that you have the skills to become the master of the key!

    Game Download: play.google.com/store/apps/details

    Trailer: youtu.be/K5_f2B-ht98

  • Hello, everyone!

    My name is Lucas, I'm a game developer, and I created Mage Key, a game full of magic, mystery, and challenges. With a lot of love and dedication, I developed this game to provide a unique and immersive experience for all puzzle and adventure lovers. Now, I'm excited to share this journey with you!

    Mage Key is an exciting adventure that blends mystery, strategy, and challenges in a magical world full of enigmas. Inspired by the classic game Salomão’s Key, Mage Key puts the player in control of a skilled wizard, with the mission to discover the keys hidden in magical blocks inside an ancient temple. Each level of the game offers a new challenge, with obstacles and enemies that will test your skills and intelligence.

    In Mage Key, the objective is simple but engaging: destroy blocks, find the key that opens the door to the next level, and advance through 20 levels filled with secrets and traps. But the true magic of the game lies in its gameplay, which requires more than just quick reflexes. You’ll need to use your sharp mind to overcome each obstacle, make quick decisions, and explore the temple in search of solutions to the puzzles that arise along the way.

    The game offers a unique experience, where each level is a new challenge to face. Embark on this journey and prove that you are capable of mastering the forces of the temple, solving puzzles, and facing enemies to achieve freedom. Explore different levels, discover secret shortcuts, and test your skills to become the master of the key!

    If you're a fan of challenging games and engaging puzzles, Mage Key will provide hours of fun and a magical experience that goes beyond simply solving puzzles. With charming graphics and immersive gameplay mechanics, each level of the game is designed to offer a unique experience.

    Come, adventure in Mage Key, uncover the temple's secrets, and show that you have the skills to become the master of the key!

    Game Download: play.google.com/store/apps/details

    Trailer: youtu.be/K5_f2B-ht98

  • That's the icon for a crashed canvas. It likely means the graphics driver crashed, so it probably is a driver problem (it's possible even the latest available drivers are broken).

    You could try disabling hardware acceleration in the browser settings, but then it will probably be a lot slower.

    I realized that nothing I do improves, but I know that the problem is in my PC and not in the engine, I need to improve my PC to adapt it to the new generation, Thank you very much Ashley

  • lately when I try to develop a game larger than 150 MB I have problems, sometimes when I press play to test everything disappears in the layout and everything is blank, even if I close the project and reopen it, it remains buggy and only returns to normal when I refresh the page and I reopen the project but the same error always comes back when I try to test the game, my drivers are all up to date

    Tagged:

  • You do not have permission to view this post

  • yes we develop construction 3

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
Lucas Jogos's avatar

Lucas Jogos

Member since 12 Mar, 2014

Twitter
Lucas Jogos has 3 followers

Trophy Case

  • 12-Year Club
  • Forum Contributor Made 100 posts in the forums
  • Regular Visitor Visited Construct.net 7 days in a row
  • RTFM Read the fabulous manual
  • Quick Draw First 5 people to up-vote a new Construct 3 release
  • Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

18/44
How to earn trophies