> Which version of C3 are you using? I tried it with 449.2 (stable).
>
> Thanks.
I used the version (r449-2) to build and publish the latest appendix.
Here is the link if you are interested. TankCraft 2
I don't understand why the ads don't work for you. Have you checked the Admob console, are there any requests for ads?
But when the test checkbox is enabled in the plugin settings, ads should always be displayed, even if your application has not been verified by Admob.
Thank you
igortyhon.
Honestly I never used Admob console, because I usually don't develop apps, especially with ads. I tried to set the mobile with Developer Setting and connecting to the PC via USB start Chromium to check out what's happening.
I made a new simnplified test layout to see what's happening.
If I execute the preview from PC, the test ads start normally (or at least the Google logo is shown for 10 seconds for the reward ad), then once closed the app works. However, if I export the Debug APK, test ads are not shown.
Here the code I wrote to test. I did so many different test, in this screenshot case, ads should be shown straight away to reduce the case of what could go wrong.
When launching the app, the text starts with "MobileAdvert already ready on start of layout", so the plugin is initiated, however, the action in line 10 is repeated over and over every 2 seconds because the ad never starts.
In the debug mode on Chromium, I was able to access this page.
Here I'm not really sure where I should look at, however, if I go to inspect Solo RPG Oracle - Basic localhost/index.html , the console shows this:
c3main.js:4 Made with Construct, the game and animation creation tool. Visit: construct.net
c3main.js:4 [C3 runtime] Hosted in DOM, rendering with WebGL 2 [Adreno (TM) 618]
c3main.js:4 [C3 advert] Event (configuration complete Error () Type () Amount (0))
c3main.js:4 [Construct] Suspending
c3main.js:4 [Construct] Resuming
If instead I go to any of the googleads.g.doubleclick.net/mads/static/sdk/native/sdk-core-v40.html googleads.g.doubleclick.net/mads/static/sdk/native/sdk-core-v40.html[/b] the console shows this:
sdk-core-v40.html:979 The jsLoaded GMSG has been sent
Am I looking in the correct place?
As said before I made many testing with different setting, even removing the option "Show on the startup" option of the plugin, didn't change anything.
I tried also to work with C3 editor both online and downloaded on Chromium, with no difference.
Thanks