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Hello.
If rewarded ads are running in test mode on PC, then technically the calls to the plugin are being made and the ad can be shown.
However, on a smartphone, the real AdMob plugin is active and it won't let you do silly things. Even in test mode, the plugin won't let you spam ads or ad requests.
When you remove the test mode, the app needs to be reviewed in the AdMob cabinet. Even then you won't be able to spam ads; AdMob will show you a real ad once every 60 seconds, and if the app is new, it will only show a few times per session for that player, and then it won't show any more.
I understand that you see a lot of games on the Play Market that just bombard you with ads, but that's because mediation is working and many ad networks are connected.
So, rewarded ads of this type cannot be used. You can't run them right after startup, and you can't run them every two seconds either. Rewarded ads should be launched after a user action and should provide a reward.
You can simply look higher up in the thread, we provided code there on how to load and show an ad.
The post here is just one test, done following your suggestion of every second.
I published the app with reward ads in October 2022 and so far I didn't have any problem, the user was asked to see the reward to be able to use the app, with the promise that that was the only ad until they close the app. It's like that since 2022 and it worked fine. I prefer to bother the users once at the beginning instead of ruining their experience and concentration during the game.
So my app has a single reward. When the app is launched, it is asked to accept to see the ad only once at the beginning or otherwise quit the app. The reward is the access to the app use.
The test is just to see that the program, scrapped by anything else that might cause issue, still doesn't work.
The app was working fine until Google pushed to support Android 15. I did nothing to the app that was working, I just open the file, export it and upload it on Google. Since there people that updated or downloaded for the first time, can't see the app shown when they actively touch the button to give consent to see the app.
So, again, the issue is not on my side, since until now it was working.
If I export with an older version of C3, it works fine, the only issue is that Google does not accept the app because older C3 version do not support Android 15.
I'm just trying to find workaround until
Ashley or some other team member have a look at the issue, because it's unlikely that the problem comes from my side.
I have also tried to use the test app provided by Google here:
developers.google.com/admob/android/rewarded
If I use that code, the Debug APK once launched closes straight away. The thing is quite strange since running testing ads with Test Mode setting on, shouldn't care about what code I'm putting there. I even have tried the test code from Google that you can find here: developers.google.com/admob/android/rewarded and I have the same issue.