Constructinator's Recent Forum Activity

  • Tip: You might want to tell us what the controls are before the game starts. All I got was a brief message that lasted a second or so the second time I started it, and that's it. One second isn't a long time to learn eight controls. And why eight arrows? Why not use the proper letters or something? Decent game, but a) I would have prefered choosing my own music, b) I would have prefered starting when I wanted to instead of being kicked right into it, c) I would definitely have preferred a difficulty setting.

  • Same here, I can't find the .capx-file?

  • I'm new to Construct2, and so far my only 'game' is a spaceship flying around a race track by using the mouse or (hopefully) touch controls. The problem is it works fine on the computer, but when I try to test it outside Construct2, all I get is a black screen. Anyone know why?

    Links to the project:

    • Link to the .capx-file:

    dropbox.com/home/SpaceGauntlet%20work%20in%20progress

    • Link to the exportet project:
    • https://www.dropbox.com/home/SpaceGauntlet%20work%20in%20progress

    Thanks, any help would be greatly appreciated. :)

    (btw first time I use Dropbox, so I hope you can open the folders. Let me know if it doesn't work, ok? Again, thanks.)

  • > You watch too many Hollywood movies.

    In Hollywood it would be: You son of a ... (And explosion censoring the rest)!

    Holy Sh... (And explosion censoring the rest)!

    Don't forget disguising the bad words (Will Smith talking to a guy in a orange whale costume: "You big, orange Moby Dick[/I!"), or switching scenes quite strategically at just the right moment. ("You mother..." (interrupting with new scene) "... luckier, that guy.") Swearing like that is technically innocent enough, but it can be funny if done right. Though if you do it badly, it's just embarrasing. As for plain, old swearing, I'd try to avoid it as best I can. Just because your game is 'adult', it doesn't mean it needs swearing. Try to watch Dexter, for instance. It's all about cops and bad guys, and Dexter himself is a serial killer. Even so, there's hardly any swearing at all. And the show's all the better for it. :) (except Debra, though. She swears like a sailor at times, but it's just ridiculous to listen to. Then again I hate both the character and the actress.)

  • Hello, world. I'm Roger, but you can call me RJ if you want. (it's shorter to write, and as we all know, programmers are absurdly lazy. Hehe.) I've been interested in game making for nearly thirty years, but so far it's beeen mostly small stuff like making maps in my favorite games, some adventure-making in some games and, of coures, messing around in Game Maker. But now that I've found Construct2, I think I've finally found what I've been looking for. It's pretty nice, and easy to use, yet powerful. That's important. Most easy to use stuff are crap, to say the least. :) But anyway, enough about me. Hi, nice to meet you, looking forward to getting to know you.

  • Ah, thanks! That did the trick. :D

    Manual? Yeah, I looked through it, but there's a lot of take in all at once. I prefer tackling one problem at a time. :)

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  • This is probably a simple question, but as this is my first project in Construct2, I can't seem to solve it. Don't get me wrong, I've browsed the tutorials and checked the forums, but I just can't seem to find a solution.

    Here's the deal: I'm making a Gauntlet-type game with a spaceship, so you basically simply steer the thing through a maze. The only objects are the background (seperate layout called, um, Background, size 1600x1200), four walls (Solid sprites) and the player (Bound to layout, 8 directions movement).

    In the Projects tab to the right of the screen, I have set Unbound scrolling to Yes, and in the Events, I set the Player to check if is outside the layout, and if so, set him back to position 600,600. This is just to get things working, and I'll bugfix it later.)

    The problem is that I can move the player with the arrow keys, and he stops when he reaches a wall. But when he goes outside the screen, the screen does not follow him. What am I missing?

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Constructinator

Member since 21 Oct, 2012

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