dop2000's Recent Forum Activity

  • This is the standard Text plugin, that comes with Construct. I don't know why it's not recognized. Probably the file format has changed too much in 8 years.

    Try downloading release 82 here, maybe you'll be able to open the file.

    scirra.com/construct2/releases

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I don't know how advanced these cheating tools are, maybe a simple obfuscation will do the trick. For example you can store the number as text with some random characters in between: "d9u5p"=95. Or replace numbers with letters: "V"=1, "X"=2, "B"=3 etc.

    And, a hash value will be not possible to find it in the Cheat Engine?

    Yeah, but Cheat Engine doesn't know that you are using hashing, so it will not be looking for it.

    See this demo:

    dropbox.com/s/y5oru3mfi1hwpco/HashDemo.capx

    It requires CBhash plugin.

  • Did you set animation speed to 0?

    Also, why webstorage?? This plugin was deprecated years ago! Use Local Storage instead.

    If something doesn't work, try debugging - run the project in debug mode, print the filename to a temporary text object, check browser console for errors etc.

  • If you need to temporary switch orientation to show something simple (like a splashcreen), you can fake it - rotate all graphics on the layout or the layout itself by 90 degrees.

  • I would probably make two separate variables:

    MusicVolume - a number from -100 to 0, changing with the slider.

    VolumeFade - a number from 0 to 1, changing with lerp or some other method.

    During the crossfade, set music volume to (MusicVolume/VolumeFade)

  • What photo? I don't see any photo.

  • One option that can help is protecting your sensitive variables with a hash. For example, every time you change Health variable, calculate a new hash for it. Every time you need to check if player has enough health, also check if the hash is correct. If the hash is wrong - you know that the player is trying to cheat.

    This, of course, will not make your game completely unhackable, but I believe people will not be able to cheat using automated software like Cheat Engine.

  • Don't know how to make 1 and 2, but #3 looks pretty straightforward.

    Simply add Platform behavior to the Japanese teenage schoolgirl sprite, Walrus behavior to Sgt. Tusk, Bird behavior to Clock-a-Doodle, and finally Physics behavior to the cat.

    Normally I wouldn't recommend mixing Physics with other behaviors as it can cause weird bugs, but I have a feeling this game will only benefit from it!

  • Did you purchase the plugin?

    It's pretty simple, you need to set the correct App Id and name in plugin properties. All essential events like "application launch" will be logged automatically.

    To log a custom event, add something like this when your level starts:

    MobileFacebook Add Log Data Parameter "level", value: levelVar
    MobileFacebook Add Log Data Parameter "lives", value: livesVar
    MobileFacebook Log Event "level_start"
    
  • I did it before posting and it worked for me.

    Try again. If still doesn't work, share your project file.

  • Thanks! I was worried that in some rare circumstances it may not be shown at all.

  • Each image needs to be loaded in a separate frame.

    Add 4 empty frames into the sprite, set animation speed=0

    Edit your event like this:

    System create pic
    pic Set animation frame to n
    pic Load image from .....
    
dop2000's avatar

dop2000

Member since 26 May, 2016

Twitter
dop2000 has 279 followers

Connect with dop2000

Trophy Case

  • 10-Year Club
  • Entrepreneur Sold something in the asset store
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Forum Wizard Made 5,000 posts in the forums
  • Forum Unicorn Made 10,000 posts in the forums
  • x5
    Popular Game One of your games has over 1,000 players
  • x2
    Coach One of your tutorials has over 1,000 readers
  • Educator One of your tutorials has over 10,000 readers
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • Enduring Visitor Visited Construct.net 90 days in a row
  • Unrelenting Visitor Visited Construct.net 180 days in a row
  • Continuous Visitor Visited Construct.net 365 days in a row
  • RTFM Read the fabulous manual
  • x3
    Quick Draw First 5 people to up-vote a new Construct 3 release
  • x14
    Great Comment One of your comments gets 3 upvotes
  • Delicious Comment One of your comments gets 10 upvotes
  • Email Verified

Progress

30/44
How to earn trophies