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Set money to clamp(money, 0, 1000000000) should work.
You can also use max(money, 0)
It's not possible, use Timer behavior instead.
For the bottom sprite use "Top edge: Viewport bottom" setting.
Press F12 in editor, there should be an error message. You may need to edit some JSON files.
If you can open the project in Construct 2, you can remove this behavior. In C3 you can replace it with Tween or Orbit behavior.
You can use clamp() or min() expressions. For example, Set recoil to min(recoil+10,30)
Or you can use "Set position to another object" action
Position of origin image point is also important. Ideally it should be at the bottom for all objects.
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Press F12 in preview, see if there are errors in the console log. Also try disabling Worker in project properties.
Buildings and trees should be in one family. And you don't need to z-sort this entire family on every tick, once on start of the layout is enough. Only change player's z-order on every tick.
Member since 26 May, 2016