dop2000's Recent Forum Activity

  • a) yes, I believe so.

    b) When you click any layout on the Project panel, you can change its event sheet in layout properties on the left panel.

  • This is a huge issue for me - I'm used to C2 shortcuts where Ctrl-W closes an active tab and Ctrl-F4 runs the project in debug mode.

    In C3 these keyboard shortcuts immediately close the browser window! It's incredibly annoying. Can anything be done about this?

  • See this post for some examples:

  • So you need pick 2 instances of Thing, check if some boolean instance variable is true for both of them, and then destroy 2 instances of Stuff?

    You can do this:

    System pick Thing by evaluating ((Thing.UID=1 | Thing.UID=2)  & Thing.someBoolean=1)
              Stuff Pick Instance with UID 03 -> Destroy Stuff
              Stuff Pick Instance with UID 04 -> Destroy Stuff 
    [/code:1493o4fq]
    
    It's a bad habit to use fixed values for UIDs in your code, you should use instance variable "ID" instead.
  • You can't check for collision as collision event might happen while animation is still playing, so you need to check for overlapping.

    Something like this:

    Unit on animation "attack" ended

    Unit is overlapping Enemy -> (deal damage to the enemy)

  • See this discussion:

  • Wait, you are using 1D array for this task?

    Change your array dimensions to 5x10. Here is a demo I made:

    https://www.dropbox.com/s/2ojwkuot5an8q ... .capx?dl=0

    Run the project in Debug Mode (ctrl-F4) to see array contents.

  • Both arrays and dictionaries have their pros and cons. What's to choose depends on your data and how are you going to use it.

    There's actually a plugin that can help parsing CSV files or even convert them to arrays:

  • "On load" is for asynchronous events, when the wait time is unknown.

    Load from JSON just requires 1 tick to process, I guess.

    • Post link icon

    Since the evidence points to this being a third-party issue and you don't seem to want to co-operate, closing this report.

    Oh, so it is me who is not willing to cooperate? I have no words....

  • Sorry, I see it now. Have you tried creating a new layer and moving all objects from the problem layer one by one onto it?

    You should be able to see what causes this property to switch to "yes".

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  • OokLoc

    How long does it take? I imagined this should only take one tick, so a simple "wait 0" should do.

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dop2000

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